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Display Dreadnought Commission May 14, 2017

Posted by Jason Bergunder in Games Workshop, Painting, Space Marines, StaticGrass Creations, Streaming, warhammer 40k.
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A single Space Marine Ironclad Dreadnought done at display standard. I chose Imperial Fist colours because I haven’t done yellow in a long time and it easily stands out. This was also a rare opportunity to use weathering powders and other techniques to make it look like it fit in the scene of destroyed urban streets. This was the first time I got to use my newly acquired stencils, being the street markings on the base.

The chainsaw has copious amounts of gore on it as well as a more-than-subtle splatter effect on the left side of the dreadnought. Almost as if the blood would be mostly on the side when it eviscerates people. The final detail was in the form of a decal on the Hurricane Bolter side denoting “V”. Whatever the viewer may interpret that as.

All in all, I am very pleased with this piece and had lots of fun painting it on stream for my viewers to enjoy. They loved witnessing the process and I loved explaining my steps and thought process to them.









Repubique of France commission update #4 September 20, 2014

Posted by Jason Bergunder in Armoured Clash, Army building, Dystopian Wars, Painting.
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Continuing on the commission, 10 more models completed.

Republique of France Commission Update #3 September 16, 2014

Posted by Jason Bergunder in Armoured Clash, Army building, Dystopian Wars, Painting, Republique of France.
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Progress on the Armoured Clash Republique models. I have 7 more tanks completed. Looking great together.

Khador Commission Update #6 July 16, 2014

Posted by Jason Bergunder in Army building, Khador, Painting, warmachine.
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I present, the Conquest. It was quite a pain to put together, particularly the legs, but I think it turned out quite well. More of the mud slush basing. I made an imprint in the snow behind the Colossal to give it more of an “in-the-world” feel, as it strides on the slushy battlefield. I also painted the Khador symbol on the base of the Conquest and tried my hand at some more weathering. Minor, single line scratches, to paint scraped or burned away at the arm guards.

Necron Nightbringer April 11, 2014

Posted by Jason Bergunder in Necrons, Painting.
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I think this is a new record in the speed of painting at this level of quality for me. 3.5 hours. So very fast to get everything blended and looking shnazy.

The scheme is inspired by the chrome scheme for the model box art. I have also used weathering pigments for the first time! These are from Forgeworld and I used the Rust and Bone pigments all over the Scarabs. The effect looks great and I look forward to using it more in the future.

Vassal of Menoth May 4, 2013

Posted by Jason Bergunder in Army building, Painting, Protectorate of Menoth, warmachine.
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Actually, I like to call him the Vassal of Jason. I’m finally getting back into my Protectorate of Menoth (Jasonology) army since I got some more liquid resin to cast more of my bases. I took off the Menoth symbols so i can replace them with my own. I also tried out painting on some nicks and scratches (still need to work on that).

Ork Commission Update 2 June 2, 2012

Posted by Jason Bergunder in Army building, orcs, Painting, Space Orks.
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Finished. All 12 bikers and the Big Mek. As we all know, red goes faster. Since deffkoptas fly, I would think that regular bikes would suffer a bit more from dirt and rocks scratching up their paint. Therefore, I did a lot of weathering on the bikes. Since so much of the models were silver, I added in splashes of red here and there to liven up the paint scheme. Also, I love painting checker patterns and I don’t know why.