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Orks and Mechanicum Commission Update #15 – Dakka Jets October 9, 2019

Posted by Jason Bergunder in Army building, Games Workshop, Painting, Space Orks, StaticGrass Creations, Streaming.
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I absolutely love the look of this Squad of Dakka Jets. The yellow is vibrant, the weathering ties them into the world, and the models are awesome.

These are different from the rest of the army since the painting scheme is Bad Moons instead of Evil Sunz. As much as it goes against everything Orks believe in, Dakka Jets don’t need to move faster in game, apparently.

Dakka Jet 1

Dakka Jet 1 Close

Dakka Jet 1 Side

Dakka Jet 1 Rear

Dakka Jet 2

Dakka Jet 2 Close

Dakka Jet 2 Side

Dakka Jet 2 Rear

Dakka Jet 3

Dakka Jet 3 Close

Dakka Jet 3 Side

Dakka Jet 3 Rear

Dakka Jet Squad

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Orks and Mechanicum Commission Update #12 – Painboy on Bike & Deffkoptas September 17, 2019

Posted by Jason Bergunder in Army building, Games Workshop, Painting, Space Orks, StaticGrass Creations, Streaming.
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A handful of Deffkoptas ready to lay down some missiles. The Painboy on bike is the Orc Chirurgeon on bike from Kromlech. A very cool mini to paint. Tons of detail, complete with the goofiness that usually comes with Orks.

Deffkoptas

Deffkoptas 2

Orc Chirurgeon on bike

Painboy on Bike Close

Painboy on Bike Top

Painboy on Bike Rear

Painboy on Bike Side

Painboy on Bike & Deffkoptas

Orc General Bust – Almost! February 16, 2019

Posted by Jason Bergunder in Bust, Other, Painting, StaticGrass Creations, Streaming.
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So close to calling him done. I’ve been working on him for a bit, and only now have gotten to weathering the face paint. I will be toning down the brow sweat before the completed pictures.

Mechanicum Commission 3 Update #6 – Secutarii June 29, 2018

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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Mechanicum Secutarii complete. This last batch brings the commission to a close. So many robots, lots of red. Love it.

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Mechanicum Commission 3 Update #5 – Ork Warboss on Bike June 14, 2018

Posted by Jason Bergunder in Games Workshop, Painting, Space Orks, StaticGrass Creations, Streaming, warhammer 40k.
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Ork Warboss on Bike complete. Lots of weathering and dirt all over.

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Display Dreadnought Commission May 14, 2017

Posted by Jason Bergunder in Games Workshop, Painting, Space Marines, StaticGrass Creations, Streaming, warhammer 40k.
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A single Space Marine Ironclad Dreadnought done at display standard. I chose Imperial Fist colours because I haven’t done yellow in a long time and it easily stands out. This was also a rare opportunity to use weathering powders and other techniques to make it look like it fit in the scene of destroyed urban streets. This was the first time I got to use my newly acquired stencils, being the street markings on the base.

The chainsaw has copious amounts of gore on it as well as a more-than-subtle splatter effect on the left side of the dreadnought. Almost as if the blood would be mostly on the side when it eviscerates people. The final detail was in the form of a decal on the Hurricane Bolter side denoting “V”. Whatever the viewer may interpret that as.

All in all, I am very pleased with this piece and had lots of fun painting it on stream for my viewers to enjoy. They loved witnessing the process and I loved explaining my steps and thought process to them.

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Repubique of France commission update #4 September 20, 2014

Posted by Jason Bergunder in Armoured Clash, Army building, Dystopian Wars, Painting.
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Continuing on the commission, 10 more models completed.

Republique of France Commission Update #3 September 16, 2014

Posted by Jason Bergunder in Armoured Clash, Army building, Dystopian Wars, Painting, Republique of France.
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Progress on the Armoured Clash Republique models. I have 7 more tanks completed. Looking great together.

Khador Commission Update #6 July 16, 2014

Posted by Jason Bergunder in Army building, Khador, Painting, warmachine.
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I present, the Conquest. It was quite a pain to put together, particularly the legs, but I think it turned out quite well. More of the mud slush basing. I made an imprint in the snow behind the Colossal to give it more of an “in-the-world” feel, as it strides on the slushy battlefield. I also painted the Khador symbol on the base of the Conquest and tried my hand at some more weathering. Minor, single line scratches, to paint scraped or burned away at the arm guards.

Necron Nightbringer April 11, 2014

Posted by Jason Bergunder in Necrons, Painting.
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I think this is a new record in the speed of painting at this level of quality for me. 3.5 hours. So very fast to get everything blended and looking shnazy.

The scheme is inspired by the chrome scheme for the model box art. I have also used weathering pigments for the first time! These are from Forgeworld and I used the Rust and Bone pigments all over the Scarabs. The effect looks great and I look forward to using it more in the future.