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Warhammer Underworlds – Stormsire’s Cursebreakers October 10, 2019

Posted by Jason Bergunder in Age of Sigmar, Army building, board game, Games Workshop, Painting, StaticGrass Creations, Stormcast Eternals, underworlds, warhammer.
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After a couple years, I’ve finally completed another warband for Warhammer Underworlds. Just in time for the second season to be released. Averon is the same Averon I entered into the Crystal Brush competition at Adepticon 2019, and ended up making the first cut (yay!).

I continued with the NMM gold scheme with the rest of the unit. Though the rocks on the base ended up a different colour than Averon. Maybe I’ll go back and make him compliant.

I think I will play in a couple Underworlds tournaments at the local GW with the Stormsires to get some mileage, but they are in my first 1000 points of my Cities of Sigmar Freeguild Hallowheart army. Keyword shenanigans can make them part of the warscroll battalion with other wizards, love it.

Averon Stormsire

Averon Stormsire Rear

Rastus the Charmed

Rastus the Charmed Side

Rastus the Charmed Rear

Ammis Dawnguard

Ammis Dawnguard Rear

STORMSIRE’S CURSEBREAKERS

Stormsire’s Cursebreakers – Averon Stormsire February 23, 2019

Posted by Jason Bergunder in Age of Sigmar, Army building, Games Workshop, Painting, Stormcast Eternals, Streaming, underworlds, warhammer.
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My entry for a local GW painting competition. The first time I have done this much NMM in a long time and I feel I have improved since my last effort. I still need to work on having a consistent perception for how the light is supposed to hit the armour, especially when I want additional sources of light to come into play. I guess I will just have to paint more!

I look forward to doing the other two in the same style. Stay tuned.

Averon Front

Averon Rear

Averon Side

Lorgar, Primarch of the Word Bearers November 25, 2015

Posted by Jason Bergunder in Chaos Space Marines, Painting, StaticGrass Creations, warhammer.
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My first Primarch model is done! Lorgar, Primarch of the Word Bearers Space Marine legion. A Horus Heresy character model from Forgeworld. Incredibly good looking model. Tons of detail all over.

Lots of blending done all over the model. I followed the scheme on the Forgeworld website. I also did some NMM on the cloak boarder. For the first time, I added bronze to the skin tone colour. In the novels, Lorgar is described to have bronze skin, metallic even, like the Emperor. I added in the metallic to the skin tone and painted it as normal. Subtle difference, but I think it turned out well.

Next, I want Horus, Mortarion, or Konrad.

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Relic Knights Iron Chef and Magnus Leopold October 21, 2014

Posted by Jason Bergunder in Army building, Black Diamond, Painting, Relic Knights, Soda Pop Miniatures.
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My Relic Knights are now complete. Iron Chef: Definitely not Solid Snake, and Magnus Leopold, my commander, are done. Group shots coming soon. Like the other models in my army, I gave them the custom base treatment and a good amount of painting time.

I decided to follow the box art for both the models. Iron Chef with the greys and Leopold with the shining armour. This was the first time in a while since I have done a non-metallic effect. I’d say it turned out pretty well.

How to Paint: Warhammer 40k Necron Lychguard Part 2 December 8, 2011

Posted by Jason Bergunder in Necrons, Painting, Tutorial.
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This is part 2 of 2 painting tutorial video of a Necron Lychguard. I use basic blending and highlighting techniques to give the model a ceramic texture. In this video, I continue off the progress of part 1. Finishing the highlight of the weapons and finishing with the details. This video is set at at least 4x speed throughout the video.

Please offer suggestions on what models you would like to see and how they are presented (commentary, video, pictures, etc.) Thanks for watching!

How to Paint: Warhammer 40k Necron Lychguard Part 1 December 5, 2011

Posted by Jason Bergunder in Necrons, Painting, Tutorial.
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This is part 1 of 2 painting tutorial video of a Necron Lychguard. I use basic blending and highlighting techniques to give the model a ceramic texture. This video is set at 4x speed throughout the video, on average.

Please offer suggestions on what models you would like to see and how they are presented (commentary, video, pictures, etc.) Thanks for watching!