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Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #11 – Building Jetbikes Con’t January 2, 2021

Posted by Jason Bergunder in Army building, Converting, Games Workshop, horus heresy, Space Marines, Space Marines, StaticGrass Creations, warhammer 40k, White Scars.
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All of the bikes have been built now. I decided to attach the Marines since it didn’t look like too much was obstructed if I glued them in place. Also, they just look so cool.

I am very pleased with how they turned out. Each one is quite unique in that almost all of them have their own weapon/trophy display of some kind, and they’re all attached differently. Very tribal looking.

For the bases, I am continuing the trenchwork/mud theme I had going for the infantry I did earlier. Since the bases are much larger, I can do much more too. I was given stone faces and chain and other random bits, so I put them on. The chains are attached to some of the faces so it looks like some sort of excavation is going on. There are also balsawood catwalks I made for the trenchwork part of the theme.

The brass rods are cut at different heights so the jetbikes look like they are zipping across uneven terrain. Once everything is painted, I will be adding the mud and water effects to complete the aesthetic. I’ve got the catwalks on 4 bases, maybe more are needed?

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #10 – Building Jetbikes December 27, 2020

Posted by Jason Bergunder in Army building, Converting, Games Workshop, horus heresy, Space Marines, Space Marines, StaticGrass Creations, warhammer 40k, White Scars.
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The next batch of minis are Space Marine Jetbikes! The White Scars like to add trophies and other bits to their steeds so that’s what I did. A bunch have chain glaives and shields attached to the bike. I have a few different materials like chain, rope, and wire.

I tried to give some variety. The shields are placed all over the bikes and the glaives are put on either side.

They are going to be mounted on brass rod attached to their fancy mud and rubble bases. Though I think I’ll be attaching the rods to the base and then have the jetbikes will just be friction fit on top.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #9 – First Half December 25, 2020

Posted by Jason Bergunder in Army building, Converting, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, Space Marines, Space Marines, Space Orks, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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Group shots are up. I will be shipping this half of the commission to its forever home after the holidays. Such a great mix of minis.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #8 – More Termites December 15, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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The last 2 Termite Drills are done! Split into a yellow one and red one like the half termites. They are still dirty as if they just came out of the ground.

The yellow one is the one that got its insides painted and the doors left opened.

The red one had a door that was missing, so I had to cast it in greenstuff. It came out with a bit of a flaw so I decided to paint that part of the door as heat stressed and it kind of looks warped. So I think it works! There is a some burnt paint as well with a bit of beveling so it kind of looks like it has some depth to it.

All the termites have Volkite weapons equipped and in relatively pristine condition since they hide in their compartments.

This is the last of the first half of the commission. The next half is all jetbikes and marines. Exciting!

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #6 – Termite Halves November 29, 2020

Posted by Jason Bergunder in Army building, Converting, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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A couple of Termite Drill halves are done. I did the different colours of the army, Yellow and Red. Slicing Forgeworld models in half is a bit scary at first, but then the bloodthirst sets in and before you know it, resin dust is all over you and there are two halves sitting on the table.

There was a bit of work done to build up the dirt around the hulls too. So it looks like the dirt is being displaced by the Termites going into or out of the ground. I’m particularly pleased with the Termite going into the ground, where the dirt is welling up like a wave in the front. I even used 4 different materials.

Slate pieces and small gravel were used to build up the bulk of the dirt due to the sizes. Small ballast mixed with small pebbles formed the majority of what is covering the base. And finally, fine sand was added to the edges and corners on the tracks and hull so it looks like some is sticking to the vehicle.

I tried to get the weathering a bit more realistic. The Termite coming out has a lot of dirt all over, where the drill going into the ground has more dirt and mud concentrated to the front. The little gun ports on the red Termite are left quite clean since it opens and closes at will, so little dirt would probably get on the guns.

There are two more to go and will also be red and yellow, though they will be full Termites. One of them will have open doors.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #5 – Anacharis Scoria November 25, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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The next character from the Horus Heresy range is Anacharis Scoria. A Magos of the Mechanicus who is half man, half spider, and half scorpion, but mostly machine.

The yellow scheme is from a previous commission’s unit, the Ursarax. Though I went for old rusty metals this time. Without thumbs, Scoria finds it difficult to properly maintain his chassis. The little flesh he still has on his arms and face is pale and greyed. It makes his face look like it’s a mask.

Scoria looks very delicate, so I magnetized the legs and tail, and pinned him to the base without gluing. That should make transportation safer.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #4 – Alpharius November 22, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Painting, Space Marines, StaticGrass Creations, Streaming.
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Alpharius enters the fray. This Forgeworld model comes with a scenic base depicting the Primarch kill a Space Marine. In this case, a Space Wolf.

I went for largely box art colours. The green metal accents and silver trim make for a unique colour scheme amongst the legions. The choice was to make the Space Marine an Imperial Fist or Space Wolf. I went with Space Wolf to keep the colours around Alpharius muted so the focus can stay on the Primarch.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #2 – Xiphons October 31, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Painting, Space Marines, Space Marines, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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I forgot to post these here. But they ended up on my other social media accounts.

They are a couple of Xiphon fighters in White Scars colours. I masked off most of the hull in order to paint the canopy and get the sharp, straight lines for the red, since I used an airbrush for most of the painting.

All the dirt weathering I added were all in streaks. I tried to make it in one direction to give the feeling of the forward movement the Xiphons would be doing.

One of the fighters has a thin white stripe on the front triangle. Hopefully that will make it easier to tell which fighter is which.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #1 – White Scars Leaders, Ork Boss October 4, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, Painting, Sons of Horus, Space Marines, Space Orks, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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After some time in radio silence, I present the first batch of the next commission. This new commission will have Horus Heresy White Scars, Sons of Horus, Mechanicum, and Orks.

This first batch is two Jump Chaplains, a Psyker from an Emperor’s Champion model, and an Ork boss from Grimskull Miniatures. There are alternative parts like the chain glaives and jump packs that were 3D printed or resin cast.

The bases for the Space Marines is a mud/trenchworks theme so water effects are added to the mud and a lot of weathering to the armour. I think it puts them into the scene very nicely. The glowing fist and sword of the Emperor’s Champion will hopefully convey that he is a psyker. He even has a book.

World Eaters & Bloodthirster Commission Complete March 30, 2020

Posted by Jason Bergunder in Army building, Chaos Space Marines, Games Workshop, horus heresy, khorne, Painting, StaticGrass Creations, Streaming, warhammer 40k, World Eaters.
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The group pics! Horus Heresy World Eaters troops and vehicles, with their good buddy Skarbrand in the back.

World Eaters Army

World Eaters Troops

World Eaters Infantry

World Eaters Vehicles and Skarbrand