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Everchosen Competition – Ahkelian King July 28, 2019

Posted by Jason Bergunder in Age of Sigmar, Games Workshop, Idoneth Deepkin, Painting, StaticGrass Creations.
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Entering my second competition of the year (first was Adepticion 2019 Crystal Brush) the Everchosen Painting Competition from Games Workshop. The first round is done by vote at all participating GW stores. So, I entered my rendition of the Idoneth Deepkin Ahkelian King from Age of Sigmar.

The scheme for the steed was inspired by the colours of Mantis Shrimp. I went for very vibrant blue, red, and green. The King got gold armour, similar to Aquaman Atlantian soldier armour. His weapons were painted bone with maroon shading, and some gloss varnish for that seashell effect.

The part that was different from my norm was having clear resin and water effects. From the start, I wanted some of the mini to be submerged in water, preferably shallow ocean water so I could have that movement of waves and possibly some interesting scenery in the resin.

The rock is, in fact, a painted rock, but the sand underneath was sculpted with filler and then painted. I added waves to the sand for that underwater realism. The bubbles were both intentional and unintentional. I wanted bubbles to form somewhere, I just didn’t expect them to form perfectly from under the rock. Finally, the waves were done with thicker, sculptable water effects. Some parts were done in layers to get the movement of the waves and splashes of the tail more realistic. It was then thinly painted (so you can still see a bit underneath) to give the effect of water splashing and breaking.

Takeaways:
– Don’t make a competition piece your first time doing clear resin
– white glue does not properly seal anything against resin
– do something with large open areas like the cape

Good luck and good job to everyone that entered!

Ahkelian King Close

Ahkelian King Side

Steed Close

Ahkelian King Rear

Crashing Waves

Bubbles and Rock

Ahkelian King

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Kingdom Death Monster Commission Update #9 – King’s Hand and Phoenix March 21, 2017

Posted by Jason Bergunder in board game, Kingdom Death, Painting, StaticGrass Creations.
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In between streams, I completed the King’s Hand. Last stream I finished the Phoenix. Lots of detail in both. I followed the concept art for the King’s Hand, so he is very bright and regal. The Phoenix has tons of details. Lots of hand lice and orifices. Added some blood coming out of non-sunshine places and the base. Water effects are on the base as well to simulate a swampy environment. The glow effects on the Phoenix make it look like it’s burning the wood log it’s perched on and made of molten lava. Maybe NSFW with a few hand lice coming out of its behind? lol. Kingdom Death is weird…but beautiful.

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Groups Pictures of Black Diamond October 23, 2014

Posted by Jason Bergunder in Army building, Black Diamond, Painting, Soda Pop Miniatures.
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The Relic Knights Black Diamond are completely done (until I expand). Here are some group shots.

Relic Knights Iron Chef and Magnus Leopold October 21, 2014

Posted by Jason Bergunder in Army building, Black Diamond, Painting, Relic Knights, Soda Pop Miniatures.
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My Relic Knights are now complete. Iron Chef: Definitely not Solid Snake, and Magnus Leopold, my commander, are done. Group shots coming soon. Like the other models in my army, I gave them the custom base treatment and a good amount of painting time.

I decided to follow the box art for both the models. Iron Chef with the greys and Leopold with the shining armour. This was the first time in a while since I have done a non-metallic effect. I’d say it turned out pretty well.

Relic Knights Black Diamond progress October 16, 2014

Posted by Jason Bergunder in Army building, Black Diamond, Painting, Relic Knights, Soda Pop Miniatures.
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I have completed more of my Black Diamond force. This batch includes three Suspect 7 and a Sophia Drake.

I tried to loosely follow colour schemes for the skins of Akali from League of Legends. But I think they look more like the ninja women from Mortal Kombat. The one in yellow has a 7 on her clothing, so now she has a soccer jersey haha. All the ninjas have water effects on their bases, making them garden themed.

Sophia Drake looking great. I made her armour more on the warmer side that is complemented by the bricks on her base.

Almost done, just Iron Chef and Leopold to go!

Relic Knights Black Diamond painted September 23, 2014

Posted by Jason Bergunder in Army building, Black Diamond, Converting, Do-it-yourself, Painting, Relic Knights.
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Last weekend was painting time for Relic Knights. Looking sexy. Did some OSL on the tank from the muzzle flash. I also have some water effects going on with the infantry. I wanted to go for more of a Starship Trooper vibe, but then they somewhat deviated from my vision XD. Finally, my little cat familiar (Static?) is Espeon flexing its power. I can’t wait until everything else is done 🙂

I think I will come back to the cat. I want the power markings to be brighter and more vibrant.

Tau Shields part 3 September 12, 2011

Posted by Jason Bergunder in Converting, Tau.
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Finished one shield.

Tau Shields part 2 September 8, 2011

Posted by Jason Bergunder in Converting, Tau.
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Got the bitz base coated, I can now start on the water effects.