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30k Mechanicum Commission Update #4 – Castellax November 28, 2016

Posted by Jason Bergunder in Games Workshop, horus heresy, Mechanicum, Painting, StaticGrass Creations.
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The Castellax are complete. The cables were a pain in the butt to put on. I needed to stick them in hot water to soften the resin and bend them. I was successful, more or less. But, they look great.

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30k Mechanicum Commission Update #3 – Vorax November 23, 2016

Posted by Jason Bergunder in Army building, horus heresy, Mechanicum, Painting, StaticGrass Creations.
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The trio of Vorax are complete. After a few changes too. Added more brass to break up the steel, red for the nose guard lighter dirt on the feet, and glowing effect for the weapon.

Forgot to add in the middle Vorax with the brass on its weapon.

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30k Mechanicum Commission Update #2 – Test Scheme November 22, 2016

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, Painting, StaticGrass Creations.
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The first model of the commission is complete. Vorax, the guinea pig. I went for a red desert grasslands base, a bit of weathering on the legs puts the model into the context. Standard saturated red for the armour and metals for everywhere else.

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Kingdom Death Commission Update #3 – Assembled November 16, 2016

Posted by Jason Bergunder in Uncategorized.
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All 20 models are built and ready to be painted. Needs a bit of time, though, there’s a couple commissions to go still.

30k Mechanicum Commission Update #1 – Assembled November 15, 2016

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, Painting, StaticGrass Creations.
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The next commission on the docket. 30k Mechanicum Forgeworld army. We have elements of Vorax Automata, Thallax, Castellax, Scyllax, Magos…I’m getting the names all jumbled now.

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Firestorm Armada Commission Complete! November 15, 2016

Posted by Jason Bergunder in Army building, Firestorm Armada, marauders, Painting, sorylian, spartan games, terran, Uncategorized.
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Group shots! Such a diverse set of models. The Pathogen ships were nice to paint. I hope Spartan Games does more with them.

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Firestorm Armada Commission Update #11 – Sorylian Battleship November 15, 2016

Posted by Jason Bergunder in Army building, Firestorm Armada, Painting, sorylian, spartan games, StaticGrass Creations.
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The last piece of the commission. The Sorylian Battleship. I added more blue and gold this time. Very smooth.

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Firestorm Armada Commission Update #10 – Don’t Touch It! November 13, 2016

Posted by Jason Bergunder in Army building, Firestorm Armada, marauders, Painting, spartan games, StaticGrass Creations.
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When you see a spaceship with tentacles growing off it when there shouldn’t be any, the first thing you should do is shoot it. I think some of us have seen enough hentai to know where that would go.

The last Pathogen large ship has been complete. Following the other two infected ships’ schemes, the pathogen was an external virus that took over the ship. Some of the details are really interesting. The tentacles are forcing open hangar doors and going into the ventilation(?) grills. I made the tendrils a different colour at some of its extremities to denote that those parts are newer and still growing. Spoopy.

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Firestorm Armada Commission Update #9 – Pathogen Large Ships November 12, 2016

Posted by Jason Bergunder in Army building, Firestorm Armada, marauders, Painting, spartan games, StaticGrass Creations.
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2 out of the 3 Pathogen Large ships are done. The last one will be at display quality.

I wanted to go for an external infection look, rather than the box art pathogen that looks like it started from the inside on the ship. That this virus was floating around space and latched onto the hull of a battleship and just got bigger, took over and now the ship is basically sentient.

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Firestorm Armada Commission Update #8 – Terran Big(ger) Ships November 10, 2016

Posted by Jason Bergunder in Army building, Firestorm Armada, Painting, spartan games, StaticGrass Creations, terran.
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Finally complete these heavy hitters for the Terran fleet. Of course, due to white on almost white, no one can see the highlighting on camera. Next, infested ships and a Sorylian ship.

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