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Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #17 – White Scars Outriders Batch 3 April 27, 2021

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Space Marines, Space Marines, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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The next few bikes are done. They’re the first of the bolter bikers and are equipped with fancy weapons.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #15 – White Scars Outriders April 16, 2021

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Painting, Space Marines, Space Marines, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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It’s been a while, building and getting the pieces ready to paint for these guys. But, since I’ve gotten started on them, progress will be fast. This is the first batch and the other 13 bikes are on the way! Like the rest of the White Scars, there’s a mud/trench theme for the bases so I made sure to include a lot of weathering.

Orange Diamond Harlequins Commission Update #4 – Star Weaver 2 March 26, 2021

Posted by Jason Bergunder in Army building, Games Workshop, Harlequins, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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The second Star Weaver is done with a couple more crewmates. I brightened the orange on the diamonds a bit from the first one and I think I like it more. I’ve updated the old one to be brighter too.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #14 – Chaplain with New Jump Pack March 15, 2021

Posted by Jason Bergunder in Army building, Converting, Games Workshop, horus heresy, Painting, Space Marines, Space Marines, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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I changed up the jump pack on a Chaplain. I think he needed the change so the two Chaplains can be differentiated. It’s painted like the jump pack on the Emperor’s Champion but in black.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #12 – White Scars Jetbikes 1 January 31, 2021

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Painting, Space Marines, Space Marines, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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The first batch of jetbikes are done.

Like the Xiphon and Chaplains I already did, there is a lot of dirt and weathering on the bikes. They are currently in battle, in white armour, so I imagine it gets dirty. The bases further expand on my theme of these. Some stone faces are attached with chain so it looks like an excavation is going on. I think I’ll add more wood pathways for the trench works part of the theme.

Orange Diamond Harlequins Commission Update #2 – Shadowseer & Crew January 10, 2021

Posted by Jason Bergunder in Army building, Games Workshop, Harlequins, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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The scheme got the okay and I finished a few more minis.

The Shadowseer is converted and looks really cool. I add more blue to the grey and shadows for increased contrast. I made the backpack white to break up the dark cloak in the dark.

3 more passengers were done as well. Most of the pattern is in diamonds, but sometimes I do a veiny lava-cracking kind of pattern.

Orange Diamond Harlequins Commission Update #1 – Prototype Colour Scheme, Star Weaver December 25, 2020

Posted by Jason Bergunder in Army building, Games Workshop, Harlequins, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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While I am building the next batch of White Scars, I am going to be painting some Harlequins so I have some colour to show of intermittently . I have been tasked with painting many diamonds for this army. It came built and magnetized, very well done, very clean. I hope I can do the army justice.

First model is a Star Weaver and its 2 magnetized passengers. Everyone gets orange diamonds, white masks, bronze armour bits, and blue accents pieces like guns, gems, and studs. The base is a simple wraithbone theme. I’m looking to see if the weapons are a good colour to keep and if coupled with blue gems are enough to balance the scheme. This is going to be a very visually striking army once they’re all done.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #8 – More Termites December 15, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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The last 2 Termite Drills are done! Split into a yellow one and red one like the half termites. They are still dirty as if they just came out of the ground.

The yellow one is the one that got its insides painted and the doors left opened.

The red one had a door that was missing, so I had to cast it in greenstuff. It came out with a bit of a flaw so I decided to paint that part of the door as heat stressed and it kind of looks warped. So I think it works! There is a some burnt paint as well with a bit of beveling so it kind of looks like it has some depth to it.

All the termites have Volkite weapons equipped and in relatively pristine condition since they hide in their compartments.

This is the last of the first half of the commission. The next half is all jetbikes and marines. Exciting!

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #7 – White Scars Dreadnought Drop Pod December 13, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Painting, Space Marines, Space Marines, StaticGrass Creations, Streaming, warhammer 40k, White Scars.
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The next vehicle done is a Dreadnought Drop Pod for the White Scars. I kept the weathering similar to the other vehicles I did, so lots of dirt. But I added black to simulate the scorching from entering an atmosphere.

The doors and hinges are magnetized so we can see the empty inside. I needed to use the heat gun a lot and force the spines into place. Finally, it almost came together perfectly.

Horus Heresy Space Marines, Orks, and Mechanicum Commission Update #5 – Anacharis Scoria November 25, 2020

Posted by Jason Bergunder in Army building, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, StaticGrass Creations, Streaming, warhammer 40k.
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The next character from the Horus Heresy range is Anacharis Scoria. A Magos of the Mechanicus who is half man, half spider, and half scorpion, but mostly machine.

The yellow scheme is from a previous commission’s unit, the Ursarax. Though I went for old rusty metals this time. Without thumbs, Scoria finds it difficult to properly maintain his chassis. The little flesh he still has on his arms and face is pale and greyed. It makes his face look like it’s a mask.

Scoria looks very delicate, so I magnetized the legs and tail, and pinned him to the base without gluing. That should make transportation safer.