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Star Wars Armada: Republic Repaint – Venator II June 5, 2021

Posted by Jason Bergunder in Army building, Fantasy Flight Games, Painting, Republic, Star Wars: Armada, StaticGrass Creations.
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Continuing with my repaints, I have finished this Venator. Blue and white scheme with a Republic insignia thrown in there. I also added more engine glow and a glow from the under-hanger. I kept the dark wash in the creases on this one, so it’s a bit different than my other ships. I’ll say it’s a Venator II. My other Venator will have the softer sepia wash like my Acclamator and so will be a Venator I.

Star Wars Armada: Republic Repaint – Remaining Squads April 12, 2021

Posted by Jason Bergunder in Army building, Fantasy Flight Games, Painting, Republic, Star Wars: Armada, StaticGrass Creations.
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It says remaining squadrons as if it weren’t almost a dozen.

A couple of each Republic fighters here. Finished off the Torrents and Arc-170s. The new ones I did are the Y-wings and Aethersprites.

I painted my inverted scheme on a Torrent and Arc-170 to represent the escort for my Consular of the same scheme.

I painted the Y-wings the alternative colour of green since I’m doing blue and white instead of red and white for my Republic fleet. They are called Ferb squad, though I am open to consider Olive, Matcha and Thyme as the name. I painted one of them yellow to represent Anakin and tried to keep to the design similar to the media representations.

The Aethersprites are done to represent the 4 Jedi squad leaders available to use and a couple normal ones. There is Plo Koon, Asohka Tano, Kit Fisto, and Luminara Unduli. With the models so tiny, it was hard to get the unique colour scheme designs that each Jedi has. But I like how they turned out. I am considering getting more Aethersprites so each Jedi can have their own squad.

Star Wars Armada: Republic Repaint – V-19 Squads March 14, 2021

Posted by Jason Bergunder in Army building, Fantasy Flight Games, Painting, Republic, Star Wars: Armada.
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Got a couple more stands done on the V-19s. One is blue to match another blue set I did to escort the Consular Charger. The other is my normal colour scheme for the majority of the squads.

Next might be some Jedi starfighers or some Arc-170s.

Star Wars Armada: Republic Repaint – Consular & Squadrons January 14, 2021

Posted by Jason Bergunder in Army building, Fantasy Flight Games, Painting, Republic, Star Wars: Armada, StaticGrass Creations.
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The repaints are going well. My next batch includes the second Consular and a few Squads.

The consular, this time, is painted as the blue version of the Radiant art title card upgrade. I redid the basecoat as blue and added white lines and other accent colours. I will probably use it as the Consular C70 for it’s fanciness.

I painted up three bases of V-19 Torrent squadrons to go with the Consular. I have been told they are early era Clone Wars fighters, but I still went with my white/blue scheme. There are a handful of leader cards of unique clone troopers like Oddball and Axe who have their own squad symbols. I did a little freehand on some of the fighters with those symbols in case I want to use them some time.

Alternatively, I painted a squad in reverse. The fighters were painted in the majority blue with white accents instead, like my Consular ship. I think this will make it seem they were specifically assigned to escort or are closely associated with my Radiant Consular. Adds more character and narrative to my army. I might paint another base like this for symmetry since I can see more Torrent squads in my future.

Only 9 bases to go!

Star Wars Armada: Republic Repaint – Acclamator & Consular January 10, 2021

Posted by Jason Bergunder in Army building, Converting, Fantasy Flight Games, Painting, Republic, Star Wars: Armada.
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I am very happy with how the repaints turned out. I still have one more Consular before starting the squadrons.

I didn’t do any research as to if this scheme is one that’s canon, but I know that Clone trooper Rex and his army scheme is blue and white. So, that’s what I did.

The Acclamator was done almost completely with an airbrush. I redid the white and masked it off to do the blue. I couldn’t find any weapons anywhere on the ship, so I decided to sculpt a couple turbolasers on the hull. The Republic insignia on the bottom was sculpted on, and the one on top was airbrushed on by stencil.

It turns out the machine paint job of the Consular was quite messy so I fixed up the lines when I painted the blue and cleaned the white. I made the engine glow blue like the Acclamator, and painted all the guns and grey bits metallic instead.

Mechanicum Commission 3 Complete July 2, 2018

Posted by Jason Bergunder in Army building, Converting, Fantasy Flight Games, Games Workshop, horus heresy, Mechanicum, mechanicus, Painting, Space Orks, Star Wars: Armada, StaticGrass Creations, Streaming, warhammer 40k.
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Group shots. As always, I love the forgeworld models. Lots of detail and cool looking. I have high hopes for Shapeways and the minis they produce. Good detail on the 3d prints.

The Domitar was the highlight for sure. Successfully making conversions like that always makes me feel good.

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Mechanicum Commission 3 Update #4 – Star Wars and Megadread June 12, 2018

Posted by Jason Bergunder in Fantasy Flight Games, Games Workshop, Other, Painting, Space Orks, Star Wars: Armada, StaticGrass Creations, Streaming, warhammer 40k.
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Shapeways has done a wonderful job in the space ship miniatures. No flash, no mold lines, no stepping. I don’t plan on testing durability though.

Ork Megadread looks amazing. As expected. I added plenty of weathering and stains for the Orkish character.

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